Home Forums General Discussion Bug Reporting Wikinger bug list 8/02/2019

This topic contains 10 replies, has 1 voice, and was last updated by  BWChief 1 month ago.

  • Author
    Posts
  • #9757

    BWChief
    Participant

    Johannes “Hans” Bolter’s flare ability while camo’ed doesn’t produce flare, but sets off cooldown.

    Crashes perhaps related to the Soviet Artillery truck’s destruction, multiple players report the game crashing after the destruction of this vehicle.

    *more to come*

  • #9758

    BWChief
    Participant

    German Pak 43 emplacement traps 1 pionere on occasion (for WIP build)
    ^Perhaps fixable in beta^

  • #9779

    BWChief
    Participant

    US airborne general can call in victor target with mortars, with what seems like separate call in timers for each mortar, instead of all at once.

    US Quad .50 emplacement doesn’t have AA mode

    Sherman ARV for US Armor cannot reclaim US 105mm Sherman from infantry doctrine. Fixed !

     

    • This reply was modified 1 month, 1 week ago by  Olhausen.
  • #9781

    BWChief
    Participant

    101st airborne soldiers like to dance and shoot their rifles while crossing the battle field

  • #9784

    BWChief
    Participant

    If you call in 82nd airborne squads, and one dies upon landing, you can call in another bunch of 82nd airborne units.

  • #9785

    BWChief
    Participant

    Squads with AT launchers have a bug when set to prone, or are under yellow suppression. The soldier with the launcher will put the launcher on his back, and somehow fire a rocket at a vehicle while prone, with the launcher still on his back.

  • #9793

    BWChief
    Participant

    US arty M10’s can upgrade to M36’s in enemy base territory

  • #9833

    BWChief
    Participant

    US airborne have an issue where they T-pose on death to display their never ending dominance over the enemy

  • #9846

    BWChief
    Participant

    SS artillery Flame hetzer has a bug where if you select commander, you get just the commander upgrade, but if you select MG, you can get both upgrades

  • #9851

    BWChief
    Participant

    2cm flak emplacements lose ability to engage planes when the crew dies in AA mode (could also be without it being in AA mode)

    2cm flak also has a bug where if you set it to AA mode while its building, the crew runs off, and it leaves an empty AA gun that has the same issue above, but it allows you to make more 2cm flaks, which could be devastating to infantry

  • #9853

    BWChief
    Participant

    13th guards call in suggests infiltration onto the battlefield through buildings (SS arty infiltrators can do this with any unoccupied building)

    Jagdpanzer IV/70 cannot be recovered by the KV-1 Bergepanzer

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