Wikinger Weekly Wrap Up #16

Wikinger Weekly Wrap Up #16

Hi Wikinger,
this update is mostly not about us or our work, no, it is about you – the great and growing Wikinger community!

Social [Recorday(s)]

WikingerEToW.com

Our old record, in terms of site visits per day, of 474 from August ’17 just got destroyed in the past week on September 13th. 618… in words: sixhundredeighteen site visits in just one day.

Maybe you have also noticed that we have some advertisments running – please deactivate your AdBlocker and add our site to the whitelist. We really need income to pay for our fixed monthly rates.

Facebook

We also crossed the 300 likes border. Thanks for your likes on there.

Some more reviews would be awsome, so if you have some time we would really appreciate if you tell others how much you like Wikinger.

✠Wiking Clan✠

The Wiking Clan is a fun clan for Company of Heroes 2. They are playing vanilla and Wikinger and are open to new members arround the world. Continue reading →

Wikinger Weekly Wrap Up #12

Wikinger Weekly Wrap Up #12

Wow! What a week,

we thought we were so close to releasing a new patch but after some very scathing and constructive feedback from our community beta testers we have had to push our release out a week to make sure we can rectify the issues raised by our players.

As a result I’ve had to totally re-write this weekly wrap up from the one I had planned (something along the lines of “new patch woohoo”)

Continue reading →

Wikinger Weekly Wrap Up #10

Wikinger Weekly Wrap Up #10

Hello Wikingers!

We’re here again, It’s been a week of chipping away at tasks, there’s a lot of elements that need to be created for each doctrine, both in the mod and the game mode – the tech tree alone has a lot of components to it!

3.1.6 Patch Update

US Infantry Doctrine

This week has been slow going, we’ve been working on completing the first 10 abilities, which leaves us with a final six to complete.  We’ve been doing some internal alpha tests and this doctrine has a lot of really great things in the works.  This patch totally changes the way the US AI plays as they lose their point and click artillery barrages (these were the last of them left in game from the last patch as we didn’t want to double handle them).

Read the whole change-log here!

Continue reading →

Wikinger Weekly Wrap Up #9

Wikinger Weekly Wrap Up #9

Hello Wikingers!

Its another week and we’re here with another update!

It’s been an excellent week for us, we’ve made a lot of ground with the new patch, we’ve tripled the number of people coding and we’re gaining ground on all fronts.

3.1.6 Patch – US Infantry

This is the info that everyone will be most interested in, we’re well into the development of this overhauled doctrine.

Continue reading →

Wikinger Weekly Wrap Up #8

Wikinger Weekly Wrap Up #8

Hello again awesome players!

What a fantastic week we have had, seeing the Wikinger community come together in ways we would never have imagined!

Community Updates

Player Guides

The whole Wikinger Team is working hard with real life, daily work, family … It was our intention to set up tutorials on how to use the different doctrines, but we haven’t had the time to do so. Without being asked for two of our regular players, Nyvre and Death_Kitty, took the task upon themselves and have made some great doctrine overviews,  strategies, do’s and don’ts.

If you’d like to read or contribute your own faction or doctrine guide please do so here. A very big THANK YOU from the Wikinger Team!

Continue reading →

Wikinger Weekly Wrap Up #7

Wikinger Weekly Wrap Up #7

Another week has flown by! Here we are for another weekly wrap up.

Patch 3.1.5B Update

Status: Released!

That’s right, after a lot longer than we intended (see wrap up #6) we released the 3.1.5B patch on the 16th (GMT+12).  We had to do a lot of work twice, but that’s just the price to pay for having a standard of a bug free release, every time.

We look forward to hearing what you have to say about the improvements we’ve made to Wikinger in this patch, it should have removed a lot of frustrations that have been voiced over the previous weeks and months.

3.1.5B in Detail

British Commonwealth

  • Reworked all mortars weapons & abilities. Now they have properly modded saturation/precision/auto-attack and mortar warheads.
  • Reworked all Mortars UI reticule radius to show properly the area of effect.
  • Mortar emplacement barrage smoke creeping reworked. Increased cost & remove veterancy restriction.
  • Reworked Typhoon strafing run
  • Increased ammo price of Vickers from 40 to 50 of ammo.
  • Rework Churchill Crocodile damage & criticals vs vehicles

Continue reading →

12