Wikinger Weekly Wrap Up #10

Wikinger Weekly Wrap Up #10

Hello Wikingers!

We’re here again, It’s been a week of chipping away at tasks, there’s a lot of elements that need to be created for each doctrine, both in the mod and the game mode – the tech tree alone has a lot of components to it!

3.1.6 Patch Update

US Infantry Doctrine

This week has been slow going, we’ve been working on completing the first 10 abilities, which leaves us with a final six to complete.  We’ve been doing some internal alpha tests and this doctrine has a lot of really great things in the works.  This patch totally changes the way the US AI plays as they lose their point and click artillery barrages (these were the last of them left in game from the last patch as we didn’t want to double handle them).

Read the whole change-log here!

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Wikinger Weekly Wrap Up #9

Wikinger Weekly Wrap Up #9

Hello Wikingers!

Its another week and we’re here with another update!

It’s been an excellent week for us, we’ve made a lot of ground with the new patch, we’ve tripled the number of people coding and we’re gaining ground on all fronts.

3.1.6 Patch – US Infantry

This is the info that everyone will be most interested in, we’re well into the development of this overhauled doctrine.

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German “Elefant” tank destroyers on the assembly line.

German “Elefant” tank destroyers on the assembly line.

These Schwerer Panzerjäger (“heavy tank-hunter”) of the Wehrmacht during World War II, built in small numbers in 1943 under the name “Ferdinand” after its designer, Ferdinand Porsche, using tank hulls that had been produced for the Tiger I tank requirement, but which were rejected in favor of the competing Henschel design.